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Game Design
ISNM Luebeck
Winter 2006


Overview
Slides
References
Project


Slides

Fly Over
 06_12_04_GameDesign_FlyOver.pdf

Game History
 06_12_04_GameDesign_GameHistory.pdf
ISNM Games
 06_12_04_GameDesign_ISNMGames.pdf

Guest Lecturer: Carsten Magerkurth (Fraunhofer IPSI): Pervasive Games
 07_01_04_ISNM_PervasiveGames_Slides.pdf
Guest Lecturer: Carsten Magerkurth (Fraunhofer IPSI): TableTop Games
 07_01_05_ISNM_TabletopGames_Slides.pdf
Guest Lecturer: Carsten Magerkurth (Fraunhofer IPSI): Game AI
 07_01_05_ISNM_GameAI_Slides.pdf

Guest Lecturers: Peter Hoffmann, André Melzer (IMIS, University of Lübeck): Games and Interactive Storytelling - Handout
 07_02_08_melz_hoffm_storytell_handout.pdf
Guest Lecturers: Peter Hoffmann, André Melzer (IMIS, University of Lübeck): Games and Interactive Storytelling - Part I - History, Effects, Theory, Digital Age, Interactivity (Slides 1-40)
 07_02_08_melz_hoffm_storytell_1.pdf
Guest Lecturers: Peter Hoffmann, André Melzer (IMIS, University of Lübeck): Games and Interactive Storytelling - Part II - Interactivity, Narrativity, Theory II (Slides 41-80)
 07_02_08_melz_hoffm_storytell_2.pdf
Guest Lecturers: Peter Hoffmann, André Melzer (IMIS, University of Lübeck): Games and Interactive Storytelling - Part III - Story Spaces, Point-of-View, Exhibitions (Slides 81-120)
 07_02_08_melz_hoffm_storytell_3.pdf
© 2003 Andreas Schrader & Martin Heike